Notes from the studio

Product updates, decisions, and progress as things ship.

Building a Production Game with AI, From Scratch · Part 4 of 4

Some Hard Truths About Building a Production-Level Game With AI

AI didn't remove the need for real software development knowledge — it just moved where that knowledge has to show up.

devlogai

Building a Production Game with AI, From Scratch · Part 3 of 4

The "Free" Path

Four months of stretching free-tier Cursor, Claude, and Gemini as far as they'd go — and the near-disaster that finally justified paying for one of them.

devlogaitools

Building a Production Game with AI, From Scratch · Part 2 of 4

Design: Bad Suggestions, Dead Ends, and a Mid-Implementation Breakthrough

Designing a mental math game with AI help — Figma Make, ChatGPT, Gemini, and a long back-and-forth with Claude before the real answer showed up.

devlogdesignai

Building a Production Game with AI, From Scratch · Part 1 of 4

Old-School Chops, New-School AI

Why I'm building a mental math game with AI as my copilot — and the twenty-year path in math, academia, and software that got me here.

devlogbackgroundai

Introducing Frnka Enterprises

Why this studio exists, how it works, and what's coming first.

announcement